Press release

Launch Of New Blockchain Gaming, Esports & DAPP Development Company

Disclaimer: This is a paid press release! Readers should do their own research before taking any actions related to the company. Learn More

MARCH 19, 2019 — Founders of Proton Gaming Esports have formed a parent company, LimeJuice — Blockchain Gaming & DApps, and have also launched a new website in support of the company at

LimeJuice will house various eSports teams and become involved in building, marketing, and developing blockchain-based decentralized apps.

Proton Gaming, an eSports partner team of Intergalactic Gaming, is LimeJuice’s first eSports team. However, the company has also announced via its whitepaper merged with and signed Team Kairos of 514eSports. 514eSports is owned by veteran eSports ambassador Greg Zinone, who will partner with LimeJuice and serve as an advisor.

Proton Gaming and Team Kairos will operate primarily as partner teams of Intergalactic Gaming but will compete in various online and live tournament events.

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LimeJuice also released details in its whitepaper outlining their business plans, as well as its corporate roadmap for 2019. Of particular interest are two secret projects being worked on with Greg Zinone outside of the eSports partnership.

The whitepaper can be found at the company’s website at

LimeJuice has also partnered with several popular titles in the DApp gaming world, such as Chibi Fighters, Eggie’s World, and EverDragons. LimeJuice will continue to have blockchain gaming at the core of its business.


LimeJuice will officially be launched on March 19, 2019.

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Follow LimeJuice on Telegram at

Press release: This is a paid press release! Crypto Adventure does not endorse and is not responsible for or liable for any content, accuracy, quality, advertising, products, or other materials on this page. Readers should do their own research before taking any actions related to the company. Crypto Adventure is not responsible, directly or indirectly, for any damage or loss caused or alleged to be caused by or in connection with the use of or reliance on any content, goods, or services mentioned in the press release. Learn More

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